Portal:Video games
Portal maintenance status: (April 2019)
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The Video Games Portal
A video game, sometimes further qualified as a computer game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with audio complement delivered through speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides tactile sensations). Some video games also allow microphone and webcam inputs for in-game chatting and livestreaming.
Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and computer (PC) games; the latter also encompass LAN games, online games, and browser games. More recently, the video game industry has expanded onto mobile gaming through mobile devices (such as smartphones and tablet computers), virtual and augmented reality systems, and remote cloud gaming. Video games are also classified into a wide range of genres based on their style of gameplay and target audience. (Full article...)
Featured articles – load new batch
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Sega Enterprises Ltd. v. Accolade, Inc., 977 F.2d 1510 (9th Cir. 1992), is a case in which the United States Court of Appeals for the Ninth Circuit applied American intellectual property law to the reverse engineering of computer software. Stemming from the publishing of several Sega Genesis games by video game publisher Accolade, which had disassembled Genesis software in order to publish games without being licensed by Sega, the case involved several overlapping issues, including the scope of copyright, permissible uses for trademarks, and the scope of the fair use doctrine for computer code.
The case was filed in the U.S. District Court for the Northern District of California, which ruled in favor of Sega and issued an injunction against Accolade preventing them from publishing any more games for the Genesis and requiring them to recall all the existing Genesis games they had for sale. Accolade appealed the decision to the Ninth Circuit on the grounds that their reverse engineering of the Genesis was protected under fair use. The Ninth Circuit reversed the district court's order and ruled that Accolade's use of reverse engineering to publish Genesis titles was protected under fair use, and that its alleged violation of Sega trademarks was the fault of Sega. The case is frequently cited in matters involving reverse engineering and fair use under copyright law. (Full article...) -
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League of Legends (LoL), commonly referred to as League, is a 2009 multiplayer online battle arena video game developed and published by Riot Games. Inspired by Defense of the Ancients, a custom map for Warcraft III, Riot's founders sought to develop a stand-alone game in the same genre. Since its release in October 2009, League has been free-to-play and is monetized through purchasable character customization. The game is available for Microsoft Windows and macOS.
In the game, two teams of five players battle in player-versus-player combat, each team occupying and defending their half of the map. Each of the ten players controls a character, known as a "champion", with unique abilities and differing styles of play. During a match, champions become more powerful by collecting experience points, earning gold, and purchasing items to defeat the opposing team. In League's main mode, Summoner's Rift, a team wins by pushing through to the enemy base and destroying their "Nexus", a large structure located within.
League of Legends has received generally positive reviews; critics have highlighted its accessibility, character designs, and production value. The game's long lifespan has resulted in a critical reappraisal, with reviews trending positively; it is widely considered one of the greatest video games ever made. However, negative and abusive in-game player behavior, criticized since the game's early days, persists despite Riot's attempts to fix the problem. In 2019, League regularly peaked at eight million concurrent players, and its popularity has led to tie-ins such as music, comic books, short stories, and the animated series Arcane. Its success has spawned several spin-off video games, including a mobile version, a digital collectible card game, and a turn-based role-playing game, among others. A massively multiplayer online role-playing game based on the property is in development. (Full article...) -
Image 3Anachronox is a 2001 role-playing video game produced by Tom Hall and the Dallas Ion Storm games studio. The game is centered on Sylvester "Sly Boots" Bucelli, a down-and-out private investigator who looks for work in the slums of Anachronox, a once-abandoned planet near the galaxy's jumpgate hub. He travels to other planets, amasses an unlikely group of friends, and unravels a mystery that threatens the fate of the universe. The game's science fiction story was influenced by cyberpunk, film noir, and unconventional humor. The story features a theme of working through the troubles of one's past.
Gameplay in Anachronox is a mix of real-time exploration and turn-based combat; the player controls a party of up to three characters as they explore a 3D environment of futuristic cities, space vessels, and outdoor areas. Inspirations for the game include older role-playing video games such as Chrono Trigger and the Final Fantasy series, animator Chuck Jones and the novel Ender's Game. The game was built with a heavily modified version of id Software's Quake II engine, rewritten chiefly to allow a wider color palette, emotive animations and facial expressions, better lighting, particle effects, and camera effects.
The development of Anachronox was long and difficult. Originally planned for a third-quarter 1998 release, it was released worldwide in June 2001 for Microsoft Windows. Tom Hall planned to create a sequel with the copious content removed during production. Critics enjoyed the game and awarded it high marks for its design and story. Ion Storm's Dallas offices were closed mere days after the game's release. In 2002, Anachronox cinematic director Jake Hughes spliced together gameplay footage and cutscenes to create a feature-length, award-winning machinima film. (Full article...) -
Image 4Legend Entertainment Company was an American developer and publisher of computer games, best known for creating adventure titles throughout the 1990s. The company was founded by Bob Bates and Mike Verdu, both veterans of the interactive fiction studio Infocom that shut down in 1989. Legend's first two games, Spellcasting 101: Sorcerers Get All the Girls and Timequest, had strong sales that sustained the company. Legend also profited from negotiating licenses to popular book series, allowing them to create notable game adaptations such as Companions of Xanth (based on Demons Don't Dream by Piers Anthony) and Gateway (based on the eponymous novel by Frederik Pohl). Legend also earned a reputation for comedic adventures, with numerous awards for Eric the Unready in 1993. As the technology of the game industry changed, Legend continued to expand its game engine to take advantage of higher graphical fidelity, mouse support, and the increased media storage of the compact disc.
These industry changes led to difficult competition by the mid-1990s, especially in the adventure game genre. Legend secured an investment from book publishing company Random House and developed additional book adaptations, such as Death Gate and Shannara, as well as original titles such as Mission Critical. However, the company's expenses for graphics were rising without a similar increase in sales, causing Random House to exit the game industry. Legend found game publishers to take over marketing and distribution so it could focus its efforts exclusively on development. While the studio's adventure titles suffered in the changing marketplace, working with game publishers allowed Legend to experiment with more action-oriented titles such as Star Control 3. In its final years, Legend fully pivoted to first-person shooters thanks to a growing relationship with Unreal developer Tim Sweeney and an acquisition by publisher GT Interactive. The studio released the 1999 game adaptation of The Wheel of Time book series, designed using the Unreal Engine as a first-person action game. However, Legend's sales continued to dwindle, followed by the difficult development and commercial failure of Unreal II: The Awakening in 2003. The studio was shut down in January 2004, with staff moving to other game companies. (Full article...) -
Image 5Nights: Journey of Dreams is an action video game developed by Sega Studios USA and published by Sega for the Wii. The sequel to the 1996 Sega Saturn title Nights into Dreams, it was released in Japan and North America in December 2007, and in Australia and Europe the following month. The story follows two children, William Taylor and Helen Cartwright, who enter a dream world called Nightopia. When their nightmares come to life, they enlist the help of Nights, an exiled "Nightmaren", as they journey through Nightopia to stop the evil ruler Wizeman from escaping into the real world.
As with its predecessor, gameplay is centred around Nights flying through the dreams of the two children. The main objective of the game is to fly through rings while gathering enough keys to proceed to the next level. Development of Journey of Dreams began shortly after the release of Shadow the Hedgehog in 2005, and was headed by Sonic Team veteran Takashi Iizuka. The team took steps to ensure that the game stayed faithful to the original, while incorporating a variety of new mechanics and features. The game's setting was designed to resemble England, especially parts of London.
Journey of Dreams received mixed reviews; critics praised the game's colourful visuals, boss battles, soundtrack, and special effects, but criticised its controls, camera, aesthetics, and aspects of its gameplay. Despite the mixed reception, Iizuka said that he would be interested in making a third Nights game, should Sega commission one. (Full article...) -
Image 6Trials of Mana, also known by its Japanese title Seiken Densetsu 3, is a 1995 action role-playing game developed and published by Square (now Square Enix) for the Super Famicom. It is the sequel to the 1993 game Secret of Mana, and is the third installment in the Mana series. Set in a high fantasy world, the game follows three heroes as they attempt to claim the legendary Mana Sword and prevent the Benevodons from being unleashed and destroying the world. It features three main plotlines and six different possible main characters, each with their own storylines, and allows two players to play simultaneously. Trials of Mana builds on the gameplay of its predecessor with multiple enhancements, including the use of a time progression system with transitions from day to night and weekday to weekday in game time, and a wide range of character classes to choose from, which provides each character with an exclusive set of skills and status progression.
The game was designed by series creator Koichi Ishii, directed by veteran Square designer Hiromichi Tanaka, and produced by Tetsuhisa Tsuruzono. Artwork was produced by manga and anime artist Nobuteru Yūki, while the music was composed by Secret of Mana composer Hiroki Kikuta. Although the game was only published in Japan, English-speaking players had been able to play Seiken Densetsu 3 due to an unofficial English fan translation released in 1999. Seiken Densetsu 3 received considerable acclaim from reviewers, who praised the graphics as among the best ever made for the Super Famicom and the gameplay as an improved version of its predecessor's. The plot received mixed reviews by critics, who found the overlapping stories to be interesting and to enhance replayability, but the characters and plotlines themselves to be flat and clichéd. Overall, the game is considered by some critics to be a Super Famicom classic.
In June 2017, the game was included in the Seiken Densetsu Collection release for the Nintendo Switch in Japan; the collection was released in June 2019 in North America and the PAL region as Collection of Mana with Seiken Densetsu 3 titled Trials of Mana. A 3D remake of the same name was announced alongside it, and released worldwide in April 2020 for Microsoft Windows, Nintendo Switch and PlayStation 4. The remake was released for Xbox Series X/S in 2024. (Full article...) -
Image 7Burning Rangers is a 1998 action game developed by Sonic Team and published by Sega for the Sega Saturn. Players control one of an elite group of firefighters, the Burning Rangers, who extinguish fires and rescue civilians in burning buildings in a futuristic society. Most of the tasks involved collecting energy crystals to transport civilians to safety. In lieu of an in-game map, Burning Rangers features a voice navigation system which directs players through corridors.
Development began shortly after the release of Christmas Nights in November 1996. Producer Yuji Naka wanted to create a game which involved saving people rather than killing them. Sonic Team used firefighting as they thought it was an effective way of having players identify with heroism.
Burning Rangers received mostly positive reviews. Critics praised the soundtrack and audio, particularly the voice navigation system. Some critics felt the graphics were among the best on the Saturn, but the collision detection and glitches were criticised. Burning Rangers was among the final five Saturn games released in America. (Full article...) -
Image 8Super Meat Boy is a 2010 platform game designed by Edmund McMillen and Tommy Refenes under the collective name of "Team Meat". It was self-published as the successor to Meat Boy, a 2008 Flash game designed by McMillen and Jonathan McEntee. In the game, the player controls Meat Boy, a red, cube-shaped character, as he attempts to rescue his girlfriend, Bandage Girl, from the game's antagonist Dr. Fetus. The gameplay is characterized by fine control and split-second timing, as the player runs and jumps through over 300 hazardous levels while avoiding obstacles. The game also supports the creation of player-created levels. Super Meat Boy was first released on the Xbox 360 through Xbox Live Arcade in October 2010, and was later ported to Microsoft Windows, OS X, Linux, PlayStation 4, PlayStation Vita, Wii U, and the Nintendo Switch. A Wii version was in development but was ultimately cancelled.
Development of the game began in early 2009. McMillen worked on level design and artwork, while Refenes coded it. The game's soundtrack was written by Danny Baranowsky, who had also worked on the original Meat Boy. Super Meat Boy won several awards and has been cited as one of the greatest video games of all time. Critics lauded the game's controls, art, soundtrack, and challenging gameplay. The game was also a commercial success, selling over a million copies by January 2012. A sequel, Super Meat Boy Forever, was released on December 23, 2020, without McMillen's involvement. (Full article...) -
Image 9Populous: The Beginning is a real-time strategy video game and the third entry in the Populous series, developed by Bullfrog Productions. The game was released in 1998 on Microsoft Windows, and in 1999 for the PlayStation. Unlike earlier games in the series, which cast the player in the role of a god influencing loyal followers, The Beginning took a radical departure and placed the player in the role of a shaman, who directly leads her tribe against opponents. Throughout the twenty-five missions of the campaign, the player leads their tribe across a solar system, dominating enemy tribes and tapping new sources of magic, with the ultimate goal of the shaman attaining godhood herself.
Populous: The Beginning was the first entry in the series to use 3D computer graphics; Bullfrog waited four years after Populous II: Trials of the Olympian Gods so that the graphics technology could catch up to their vision for a new and different game in the series. The developers considered the addition of terrain deformation and manipulation, combined with "smart" villagers who automatically attended to tasks, to add an entirely new dimension to the series. The game's original title was Populous: The Third Coming before being changed prior to the beta release.
Populous: The Beginning plays very differently from earlier titles and received mixed reviews. Critics noted the excellent graphics, while complaints were directed at the artificial intelligence and the indecision in game design between being a real time strategy title and a god game. GamePro's Peter Olafson wrote that Populous: The Beginning was a good game but was "without a quintessential quality that defined Populous." (Full article...) -
Image 10MissingNo. (/ˈmɪsɪŋˈnoʊ/ ⓘ; Japanese: けつばん, Hepburn: Ketsuban) is a glitch and an unofficial Pokémon species found in the video games Pokémon Red and Blue. Due to the programming of certain in-game events, players can encounter MissingNo. via a glitch. It is commonly regarded as one of the most famous video game glitches of all time. Encountering MissingNo. causes graphical anomalies and changes gameplay by increasing the number of items in the sixth entry of the player's inventory by 128.
This beneficial effect resulted in the glitch's coverage by strategy guides and game magazines, while game publisher Nintendo warned that encountering the glitch may corrupt players' game data. IGN noted MissingNo.'s appearance in Pokémon Red and Blue was one of the most famous video game glitches and commented on its role in increasing the series' popularity. Fans have attempted to rationalize and incorporate MissingNo. as part of the games' canon as an actual in-game character, and sociologists have studied its impact on both players and gaming culture as a whole. Additionally, references to the glitch and the circumstances around it have also appeared in other games, such as Vampire Survivors and The Binding of Isaac. (Full article...)
Did you know... - show different entries
- ... that before Sarah Elmaleh voiced the player character in the video game Anthem, developed by BioWare, she voiced characters in a mod of an earlier BioWare game?
- ... that the concept of adding strippers to the extreme sports video game BMX XXX was initially proposed in jest?
- ... that the video game JFK Reloaded recreates the assassination of John F. Kennedy from the perspective of the killer?
- ... that the science-fiction video game The Anacrusis is named after a musical term?
- ... that Kainé from the video game series Nier was created in response to a female staff member's vague wish for a "male heroine"?
- ... that the 1987 video game Oriental Hero was panned as "so incredibly bad it's almost worth a look"?
- ... that fighting video game Panza Kick Boxing was endorsed by a French kickboxing champion who also supplied technical advice?
- ... that after becoming paralyzed from the neck down, Rocky "RockyNoHands" Stoutenburgh broke two Guinness World Records in the video game Fortnite?
- ... that Justin Yu, the current Classic Tetris World Champion, is also a cellist in MIT's video game orchestra?
- ... that the illustrations in the 1992 video game Tetris Classic are based on scenes from Alexander Pushkin's poem Ruslan and Ludmila?
- ... that the character Psycho Mantis in the video game Metal Gear Solid breaks the fourth wall by identifying the player's other games?
- ... that match-three video games such as Candy Crush Saga are often considered to be Bejeweled clones?
Selected biography – load new batch
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Timothy John Schafer (born July 26, 1967) is an American video game designer. He founded Double Fine Productions in July 2000, after having spent over a decade at LucasArts. Schafer is best known as the designer of critically acclaimed games Full Throttle, Grim Fandango, Psychonauts, Brütal Legend and Broken Age, co-designer of Day of the Tentacle, and assistant designer on The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge. He is well known in the video game industry for his storytelling and comedic writing style, and has been given both a Lifetime Achievement Award from the Game Developers Choice Awards, and a BAFTA Fellowship for his contributions to the industry. (Full article...) -
Image 2Daigo Umehara (Japanese: 梅原 大吾, Hepburn: Umehara Daigo, born 19 May 1981) is a Japanese esports player and author who competes competitively at fighting video games. He specializes in 2D arcade fighting games, mainly those released by Capcom. Known as "Daigo" or "The Beast" in the West and "Umehara" (ウメハラ, written in katakana instead of kanji) or "Ume" in Japan, Daigo is one of the world's most famous Street Fighter players and is often considered its greatest. His longevity is seen as an incredibly rare thing in the world of competitive video games. He currently holds a world record of "the most successful player in major tournaments of Street Fighter" in the Guinness World Records and is a six time Evo Championship Series winner.
Before properly being called a pro gamer from signing a sponsorship deal with Mad Catz, Japanese media usually referred to Daigo as "the god of 2D fighting games" (2D格闘ゲームの神, 2D Kakutō Gēmu no Kami). (Full article...) -
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Geoff Keighley (/ˈkiːli/ KEE-lee; born (1978-06-24)June 24, 1978) is a Canadian video game journalist and television presenter, best known for his role as the host of several video game industry conferences and presentations. He is the executive producer and host of The Game Awards since its inception in 2014, having previously served as the executive producer of the Spike Video Game Awards. He also hosts and produces Summer Game Fest, and has hosted live events for trades fairs Gamescom and the now-defunct E3.
He previously hosted the video game show GameTrailers TV, and G4tv.com. Keighley is also a freelance writer whose work has appeared in Kotaku among other publications. His multi-media series The Final Hours, originally an article series published by GameSpot, features in-depth interviews and behind-the-scenes with developers of popular franchises like Portal, Mass Effect and Tomb Raider. (Full article...) -
Image 4Ken Kutaragi (久夛良木 健, Kutaragi Ken, born 2 August 1950) is a Japanese engineering technologist and businessman, currently president and CEO of Cyber AI Entertainment. Formerly the chairman and CEO of Sony Computer Entertainment (SCE), the video game division of Sony, Kutaragi is known as "The Father of the PlayStation" having overseen the development of the original console and its successors and spinoffs until departing the company in 2007, shortly after the PlayStation 3 was released.
Kutaragi had also designed the sound processor for the Super Nintendo Entertainment System. With Sony, he designed the VLSI chip, which works in conjunction with the PS1's RISC CPU to handle the graphics rendering. (Full article...) -
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Nolan North (born October 31, 1970) is an American actor best known for his voice acting roles.
After his breakthrough role as Dr. Chris Ramsey on the ABC soap opera Port Charles in 1997, North moved into voice acting when the show ended in 2003 and has since become best known for his video game roles as Nathan Drake in the Uncharted series, Desmond Miles in the Assassin's Creed series, Merasmus in Team Fortress 2, the Prince in Prince of Persia, Dr. Edward Richtofen in the Call of Duty franchise, Deadpool in various Marvel Comics media, the Penguin in the Batman: Arkham franchise, Captain Martin Walker in Spec Ops: The Line, David in The Last of Us, himself as one of the voices for the player character in Saints Row IV, Tony Stark in Marvel's Avengers, and Ghost in the Destiny video game series. (Full article...) -
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Steven Scott Ritchie (born February 13, 1950) is an American pinball and video game designer. His career began in the 1970s. Ritchie holds the record for best-selling pinball designer in history. He has been called "The Master of Flow" due to the emphasis in his designs on ball speed, loops, and long smooth shots. Ritchie was also the original voice of Shao Kahn in the Mortal Kombat fighting game series, serving as the announcer of Mortal Kombat II (1993), Mortal Kombat 3 (1995), and the updates to Mortal Kombat 3. He is the older brother of fellow pinball designer Mark Ritchie. (Full article...) -
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William James Mitchell Jr. (born July 16, 1965) is an American video game player. He achieved fame throughout the 1980s and 1990s by claiming numerous records on classic video games, including a perfect score on Pac-Man. Twin Galaxies and Guinness World Records recognized Mitchell as the holder of several records earned playing classic video games, and he has appeared in several documentaries on competitive gaming and retrogaming.
Mitchell rose to national prominence in the 1980s when Life included him in a photo spread of game champions during the height of the golden age of arcade video games. In 1999, Mitchell was the first person to claim a perfect score of 3,333,360 points on the arcade game Pac-Man. A 2007 documentary, The King of Kong: A Fistful of Quarters, follows his attempts to maintain the highest score on Donkey Kong after being challenged by newcomer Steve Wiebe. (Full article...) -
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Anita Sarkeesian (/sɑːrˈkiːziən/ sar-KEE-zee-ən; born 1983) is a Canadian-American feminist media critic. She is the founder of Feminist Frequency, a website that hosts videos and commentary analyzing portrayals of women in popular culture. Her video series Tropes vs. Women in Video Games, examines tropes in the depiction of female video game characters.
Media scholar Soraya Murray calls Sarkeesian emblematic of "a burgeoning organized feminist critique" of stereotyped and objectified portrayals of women in video games.
In 2012, Sarkeesian was targeted by an online harassment campaign following her launch of a Kickstarter project to fund the Tropes vs. Women in Video Games series. The threats and harassment generated widespread media attention, and resulted in the project far exceeding its funding goal. The media coverage placed Sarkeesian at the center of discussions about misogyny in video game culture and online harassment. She has spoken to TEDxWomen, XOXO Festival, and the United Nations' Broadband Working Group on Gender, and appeared on The Colbert Report discussing her experiences of harassment and the challenge of attempting to improve gender inclusivity in gaming culture and the media. (Full article...) -
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Markus Alexej Persson (/ˈpɪərsən/ ⓘ PEER-sən, Swedish: [ˈmǎrːkɵs ˈpæ̌ːʂɔn] ⓘ; born 1 June 1979), also known as Notch, is a Swedish video game programmer and designer. He is the creator of Minecraft, which is the best-selling video game in history. He founded the video game development company Mojang Studios in 2009.
Persson began developing video games at an early age. His commercial success began after he published an early version of Minecraft in 2009. Prior to the game's official retail release in 2011, it had sold over ten million copies. After this point Persson stood down as the lead designer and transferred his creative authority to Jens Bergensten. In September 2014 Persson announced on his personal website that he had concluded he "[didn't have the connection to his fans he thought he had]", that he had "become a symbol", and that he did not wish to be responsible for Mojang's increasingly large operation. He left Mojang in November of that year, selling his company to Microsoft reportedly for US$2.5 billion. The acquisition made Persson a billionaire. (Full article...) -
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Jeremy Soule (/soʊl/ SOHL; born December 19, 1975) is an American composer of soundtracks for film, television, and video games. He has composed soundtracks for over 60 games and over a dozen other works during his career, including The Elder Scrolls, Guild Wars, Icewind Dale, and the Harry Potter series.
He became an employee of Square in 1994 after several years of private composition studies. After finishing the soundtrack to Secret of Evermore in 1995, he left to join Humongous Entertainment, where he composed for several children's games as well as Total Annihilation, his first award-winning score. In 2000, he left to form his own music production company, Soule Media, later called Artistry Entertainment. In 2005, he founded DirectSong, a record label that published digital versions of his soundtracks as well as those of classical composers. DirectSong remained active until 2019. (Full article...) -
Image 11Tōru Iwatani (岩谷 徹, Iwatani Tōru, born January 25, 1955) is a Japanese video game designer who spent much of his career working for Namco. He is best known as the creator of the arcade game Pac-Man (1980). In 2009, he was chosen by IGN as one of the top 100 game creators of all time. (Full article...)
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Image 12Gunpei Yokoi (横井 軍平, Yokoi Gunpei, 10 September 1941 – 4 October 1997), sometimes transliterated as Gumpei Yokoi, was a Japanese toy maker and video game designer. As a long-time Nintendo employee, he was best known as creator of the Game & Watch handheld system, inventor of the cross-shaped Control Pad, the original designer of the Game Boy, and producer of a few long-running and critically acclaimed video game franchises such as Metroid and Kid Icarus. (Full article...)
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Alfonso John Romero (born October 28, 1967) is an American video game developer. He co-founded id Software and designed their early games, including Wolfenstein 3D (1992), Doom (1993), Doom II (1994), Hexen (1995) and Quake (1996). His designs and development tools, along with programming techniques developed by the id programmer John Carmack, popularized the first-person shooter (FPS) genre. Romero is also credited with coining the multiplayer term "deathmatch".
Following disputes with Carmack, Romero was fired from id in 1996. He co-founded a new studio, Ion Storm, and directed the FPS Daikatana (2000), which was a critical and commercial failure. Romero departed Ion Storm in 2001. In July 2001, he and another former id employee, Tom Hall, founded Monkeystone Games to develop games for mobile devices. (Full article...) -
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Mark Edward Fischbach (/ˈfɪʃˌbɑːk/ FISH-bahk; born June 28, 1989), known online as Markiplier, is an American YouTuber, actor, filmmaker, and influencer. One of the most popular YouTubers on the platform, he is known for his "Let's Play" videos of indie horror games. He was listed by Forbes as the third highest-paid content creator on the platform in 2022, and has won four Streamy Awards and a Golden Joystick Award. He has spun off his YouTube fame into a media career, venturing into acting and filmmaking.
After joining YouTube in 2012, Fischbach became popular on the platform with Let's Plays of Amnesia: The Dark Descent (2010) and the Five Nights at Freddy's series; as of 2024, his channel had over 37 million subscribers. He signed with talent agency William Morris Endeavor in 2016. While with the agency, he released a clothing line, wrote and directed the YouTube Original series A Heist with Markiplier (2019) and In Space with Markiplier (2022), and hosted or co-hosted two podcasts which reached No. 1 on Spotify. (Full article...) -
Image 15Satoru Iwata (Japanese: 岩田 聡, Hepburn: Iwata Satoru, December 6, 1959 – July 11, 2015) was a Japanese businessman, video game programmer, video game designer, and producer. He was the fourth president and chief executive officer (CEO) of Nintendo from 2002 until his death in 2015. He was a major contributor in broadening the appeal of video games by focusing on novel and entertaining games rather than top-of-the-line hardware.
Born in Sapporo, Iwata expressed interest in video games from an early age and created his first simple game while in high school. He majored in computer science at the Tokyo Institute of Technology. In 1980, he joined the game developer HAL Laboratory while attending the university. At HAL, he worked as a programmer and closely collaborated with Nintendo, producing his first commercial game in 1983. Games to which he contributed include EarthBound and many games in the Kirby series. Following a downturn and near-bankruptcy, Iwata became the president of HAL in 1993 at the insistence of Nintendo president Hiroshi Yamauchi and brought financial stability. In the following years, he worked in the development of the Pokémon and Super Smash Bros. series. Iwata joined Nintendo as the head of its corporate planning division in 2000. (Full article...) -
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Richard Allen Garriott (born 4 July 1961) is a British-born American video game developer, entrepreneur and private astronaut.
Garriott, who is the son of NASA astronaut Owen Garriott, was originally a game designer and programmer, and is now involved in a number of aspects of computer-game development. On October 12, 2008, Garriott flew aboard the Soyuz TMA-13 mission to the International Space Station as a private astronaut, returning 12 days later aboard Soyuz TMA-12. He became the second space traveler, and first from the United States, to have a parent who was also a space traveler. During his ISS flight, he filmed a science fiction movie Apogee of Fear. (Full article...) -
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Charles Andre Martinet (born September 17, 1955) is an American actor. Martinet is known for creating the voice of Mario in the Super Mario franchise, portraying him from 1991 to 2023. He also voiced other characters in the series such as Luigi, Wario, Waluigi, and the baby equivalents of Mario and Luigi, prior to stepping down as voice actor to become an official brand ambassador for the series.
Martinet is also known for his portrayal of Paarthurnax in 2011's The Elder Scrolls V: Skyrim, as well as Magenta in 2022's Dragon Ball Super: Super Hero. (Full article...) -
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Roberta Lynn Williams (née Heuer; born February 16, 1953) is an American video game designer and writer, who co-founded Sierra On-Line with her husband, game developer Ken Williams. In 1980, her first game, Mystery House, became a modest commercial success; it is credited as the first graphic adventure game. She is also known for creating and maintaining the King's Quest series, as well as designing the full motion video game Phantasmagoria in 1995.
Sierra was acquired by CUC International in 1996, leading to layoffs and management changes. Williams took a brief sabbatical, and returned to the company in a game design role, but grew increasingly frustrated with CUC's creative and business decisions. After the release of King's Quest: Mask of Eternity in 1998, she left the game industry in 1999 and focused her retirement on traveling and writing historical fiction. In 2021 she released her historical novel, Farewell to Tara. Soon after, she returned to game development with the 3D remake of the classic adventure game Colossal Cave Adventure, released in January 2023 as Colossal Cave. (Full article...) -
Image 19Yuji Naka (中 裕司, Naka Yūji, born September 17, 1965), credited in some games as YU2, is a Japanese former video game programmer, designer and producer. He is the co-creator of the Sonic the Hedgehog series and was the president of Sonic Team at Sega until his departure in 2006.
Naka joined Sega in 1984 and worked on games including Girl's Garden (1985) and Phantasy Star II (1989). He was the lead programmer of the original Sonic games on the Mega Drive in the early 1990s, which greatly increased Sega's market share. After developing Sonic the Hedgehog (1991) in Japan, Naka moved to California to develop Sonic the Hedgehog 2 (1992), Sonic the Hedgehog 3 (1994) and Sonic & Knuckles (1994) with Sega Technical Institute. (Full article...) -
Image 20Nobuo Uematsu (植松 伸夫, Uematsu Nobuo, born March 21, 1959) is a Japanese composer and keyboardist best known for his contributions to the Final Fantasy video game series by Square Enix. A self-taught musician, he began playing the piano at the age of twelve, with English singer-songwriter Elton John as one of his biggest influences in pursuing a musical career.
Uematsu joined Square in 1986, where he first met Final Fantasy creator Hironobu Sakaguchi. The two later worked together on many games at the company, most notably in the Final Fantasy series. After nearly two decades with Square, Uematsu left in 2004 to create his own production company and music label, Dog Ear Records. He has since composed music as a freelancer for other games, including ones developed by Square Enix and Sakaguchi's studio Mistwalker. (Full article...) -
Image 21
Gabe Logan Newell (born November 3, 1962), also known by his nickname Gaben, is an American video game developer and businessman. He is the president and co-founder of the video game company Valve Corporation.
Newell was born in Colorado and grew up in Davis, California. He attended Harvard University in the early 1980s but dropped out to join Microsoft, where he helped create the first versions of the Windows operating system. In 1996, he and Mike Harrington left Microsoft to found Valve and fund the development of their first game, Half-Life (1998). Harrington sold his stake in Valve to Newell and left in 2000. Newell led the development of Valve's digital distribution service, Steam, which launched in 2003 and controlled most of the market for downloaded PC games by 2011. (Full article...) -
Image 22Tomohiro Nishikado (西角 友宏, Nishikado Tomohiro, born March 31, 1944) is a Japanese video game developer and engineer. He is the creator of the arcade shoot 'em up game Space Invaders, released to the public in 1978 by the Taito Corporation of Japan, often credited as the first shoot 'em up and for beginning the golden age of arcade video games. Prior to Space Invaders, he also designed other earlier Taito arcade games, including the shooting electro-mechanical games Sky Fighter (1971) and Sky Fighter II, the sports video game TV Basketball in 1974, the vertical scrolling racing video game Speed Race (also known as Wheels) in 1974, the multi-directional shooter Western Gun (also known as Gun Fight) in 1975, and the first-person combat flight simulator Interceptor (1975). (Full article...)
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Image 23
Felix Arvid Ulf Kjellberg (/ˈʃɛlbɜːrɡ/ SHEL-burg, Swedish: [ˈfěːlɪks ˈǎrːvɪd ɵlf ˈɕɛ̂lːbærj] ⓘ; born 24 October 1989), better known as PewDiePie (/ˈpjuːdiːpaɪ/ PEW-dee-py), is a Swedish YouTuber known for his comedic videos. Kjellberg's popularity on YouTube and extensive media coverage has made him one of the most noted online personalities and content creators. He has been portrayed in media as a figurehead for YouTube, especially in the genre of gaming.
Born and raised in Gothenburg, Kjellberg registered his YouTube channel "PewDiePie" in 2010, primarily posting Let's Play videos of horror and action video games. His channel gained a substantial following and was one of the fastest growing channels in 2012 and 2013, before becoming the most-subscribed on YouTube on 15 August 2013. From 29 December 2014 to 14 February 2017, Kjellberg's channel was also the most-viewed on the platform. During this period, his content shifted focus from Let's Plays and diversified to include vlogs, comedy shorts, formatted shows, and music videos. (Full article...) -
Image 24
John D. Carmack II (born August 21, 1970) is an American computer programmer and video game developer. He co-founded the video game company id Software and was the lead programmer of its 1990s games Commander Keen, Wolfenstein 3D, Doom, Quake, and their sequels. Carmack made innovations in 3D computer graphics, such as his Carmack's Reverse algorithm for shadow volumes.
In 2013, he resigned from id Software to work full-time at Oculus VR as their CTO. In 2019, he reduced his role to Consulting CTO so he could allocate more time toward artificial general intelligence (AGI). In 2022, he left Oculus to work on his AGI startup, Keen Technologies. (Full article...) -
Image 25Hideo Kojima (小島 秀夫, Kojima Hideo, born August 24, 1963) is a Japanese video game designer. Regarded as one of the first auteurs of video games, he developed a strong passion for film and literature during his childhood and adolescence, which in turn has had a significant influence on his games. In 1986, Kojima joined Konami, for which he directed, designed and wrote Metal Gear (1987) for the MSX2, the game that laid the foundations for the stealth genre and the Metal Gear franchise, his best known and most acclaimed work. At Konami, he also produced the Zone of the Enders series, as well as designing and writing Snatcher (1988) and Policenauts (1994), graphic adventure games regarded for their cinematic presentation.
Kojima founded Kojima Productions within Konami in 2005, and he was appointed vice president of Konami Digital Entertainment in 2011. Following his departure from Konami in 2015, he refounded Kojima Productions as an independent studio; his first game outside Konami, Death Stranding, was released in 2019. (Full article...)
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Recent video game-related events
- September 12, 2024 – 2023–2024 video game industry layoffs
- Microsoft announces that it will lay off 650 Microsoft Gaming employees as part of cuts to its workforce. (Variety)
- August 15, 2024 –
- American video game magazine Game Informer discontinues publication after 33 years. The magazine's website is also shut down. (BBC News)
- May 24, 2024 – Uvalde school shooting
- Families in Uvalde, Texas, U.S., file a lawsuit against Daniel Defense and Activision Blizzard for creating the DDM4 V7 gun and promoting the weapon through the game Call of Duty, respectively. They also sue Meta Platforms for owning Instagram, which was used by the gunman. (AP)
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